3DS games are a pain to make screenshots for. You have to go into Miiverse, sit through the long opening screen with the creepy devil children, hope that it’s not down for maintenance (which happened while making these screenshots), save the top screen, back out to get to the previous menu, save the bottom screen, and finally return to the game. Even then, you still have to visit Miiverse on a computer to save the shots, and that’s not getting into the time it takes to put the top and bottom screens together in Photoshop. Shantae and the Pirate’s Curse managed to be even more of a hassle because the “return to game” button jacked up the game’s brightness for whatever reason, something that was only fixed by hitting the menu button and then returning to the game, and it’s stuff like this that makes PC gaming so much more appealing as a whole; for those like me who insist on capturing everything that happens in a game, ending up with anywhere between 500-4000 screenshots in the process, a single press of F12 is so much faster than the 30-45 second process (at best) that goes into each 3DS picture.
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