I went in to Puzzle Quest under the impression that it was one of those rare casual-oriented games that enjoyed crossover success. What I didn’t expect was that it would be so unbelievably padded out. You can capture enemies in a little minigame. You can conquer cities so that they give you gold (but watch out—they can rebel against your rule). You can fight all kinds of different fantasy creatures. All of this through match-3 games, and while I can’t deny the popularity of the Puzzle Quest games and the fact that I’m a minority opinion here, I got tired of the monotony by the end. The million different systems littered throughout the game do nothing to take away from the fact that there’s no story, and the gameplay remains painfully stagnant throughout its entirety. Basically, while I don’t hate the game, it’s definitely not a game I remotely enjoyed playing through.
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