Omega Quintet is one of those games that I’m really on the fence about. On one hand, the amount of busywork required to get the real ending is absolutely maddening and exists solely to pad out the game’s length. Case in point, the screenshots below cut out something like 4-5 full chapters where nothing in particular happens. On the other, the music and characters are both weirdly likable, and the story never makes the mistake of taking anything too seriously. Also, the combat here is fantastically unique, and I managed to get through the final two boss fights without either of them getting a single attack in. That’s pretty special.
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