The temperatures have been the hottest they’ve been all year, so PC games have been out of the equation. Lately I’ve felt that I’ve been focusing a bit too much on them anyway (the hundreds of unplayed PC games in my backlog have a bad habit of compelling me), so I’m on a bit of an “old console games” streak at the moment. This means playing something for the Super Nintendo, of course, it being tied in my mind with the Playstation 1 as the best console system of all time. Unfortunately, I’m running low on games that I own for the system and haven’t yet reviewed, so I bit the bullet and decided to play through Illusion of Gaia (known as Illusion of Time outside of North America). I’ve had the cartridge for what feels like forever, yet I had only played through it once, remembering that I didn’t care for it.
I suppose this is a lesson in how tastes can change over time; playing through it again, I found it a slightly flawed, but otherwise enjoyable action RPG that, like the equally weird Jade Cocoon, indulges in some vaguely spiritualistic stuff that few other games dare include (though Nintendo of America’s anti-religion censorship at the time required some minor changes to make this less apparent, the religious undercurrents are still very much present). The result is a weird little game unlike anything else on the system apart from Soul Blazer and Terranigma, the latter of which was never actually released in English outside of Europe.