I’ve pretty much phoned in the past few reviews, sticking to smaller, shorter games that don’t require much time to complete. Still, I wanted to end the month with something a bit more expansive, and when I started hearing about I Am Setsuna and its claims of being inspired by the inimitable Chrono Trigger, I knew that it’d be the perfect game to tackle next. For the most part, it manages to be a surprisingly solid game that captures a lot of the comfort of use that CT did while adding its own spin on combat. It’s just too bad that the writing is a train wreck that undermines everything constantly. That’s not the only flaw, of course—there are some questionable design decisions, none of your dialogue choices matter, the whole game takes place in the snow, and the soundtrack is almost exclusively comprised of piano tracks that begin to hammer away at your sanity. All of that could have been forgiven if the writing wasn’t so painfully brain dead, though.