Blood Knights is an awful game by pretty much every measure, but like in Deck13’s RPG Venetica, those flaws are somehow overwhelmed by a certain je ne sais quoi that makes it weirdly memorable and entertaining. It really shouldn’t be. After all, its combat is floaty, its graphics are mediocre, and its story is bare-bones and completely lacking in reactivity. Despite all of these flaws and more, however, I ended up playing through it three times. Three times. I’m not the only one to love this game despite its many, many, many shortcomings, either, so I have to assume that most will end up loving this game in all of its undeniable badness.
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