Review Followups: The Surge & Drifting Lands

Patches can make a world of difference when it comes to games, improving or sabotaging them in various ways that render certain portions of reviews covering their initial launch state fairly obsolete. From Larian patching out fun ways of breaking their games (and as much as I love them, that’s something I’m still bitter about) to The Witcher 2 implementing weird new blurring techniques that actually make the game uglier, I always feel like anything I write for newer games will eventually be made untrue as patches change various things. Because of that, I’m starting a new section for “review followups,” which is where I go back after games have received some patching in order to cover some of the ways they’ve changed. Of course, there may be further patches that change things even more, and there’s really no way of knowing when a game’s patching is over—lest we forget, KOTOR 2 received a patch 10 years after the supposed last one—but a handful of updates should more than suffice to get a feeling for the direction a game is headed in. Read more →

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