Transistor Review

There are games that are meant to be played through, and then there are the rarer games that are designed to be experienced. Transistor, the follow-up game from the creators of Bastion, is definitely the latter. Between its amazing combat system, breathtaking music, and largely ambiguous story, it’s the kind of game that wraps you up and refuses to let go, even long after you’ve finished. Read more →

Bound By Flame Review

Bound By Flame is one of those titles that I went into with absolutely no expectations. I hadn’t played a game by developer Spiders before (though I’ve been tempted to pick up Faery: Legends of Avalon and Mars: War Logs on multiple occasions), so I really had no idea what to expect from them. I had heard that Mars was a seriously flawed game that showed a lot of promise, but didn’t understand what that meant until I played Bound By Flame. This is a game that gets fairly close to the greatness—and moral ambiguity—of the Witcher games on several occasions, but that also consistently fails to provide entertaining gameplay that lives up to that promise. Bound By Flame is a potentially great game consistently undermined by awful gameplay, mind-numbing tedium, and an overwhelming feeling that a huge chunk of the game near the end is simply missing. Read more →

Child of Light Review

Child of Light is a niche kind of RPG that does exactly what it sets out to do: create a whimsical fantasy. Becoming lost in the lightheartedness—and occasional bittersweet moments—of that fantasy is really the main draw of a game such as this, and it succeeds for the most part thanks to its hand-drawn aesthetic, memorable music, and solid pacing. This is a game that has very few flaws, and while a fairytale in the form of a game certainly won’t appeal to everyone, most who try it will end up ensnared by its abundant charms. Read more →

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