Crysis Review

Crysis is one of the best first-person shooters available, and though you don’t have to go far to hear people praising the many things that it does, I’m far more impressed by what it doesn’t do. Read more →

Fahrenheit Review

Fahrenheit, released as “Indigo Prophecy” in North America, is a lot like a pair of skinny jeans—not for everyone. Those who can deal with a few hiccups and bad fourth-quarter story twists, however, will wind up treasuring this game, because its virtues far outweigh its flaws. Read more →

Batman: Arkham City Review

Batman: Arkham City marks Mark Hamill’s final performance as the voice of the Joker, and what a way to go out. Everything that made Arkham Asylum great has been made better, and everything that made AA tedious has been removed. Beyond that, City succeeds at being a truly brilliant open-world game that captures the darker tone of Nolan’s Batman and combines it with the 90s animated series’ cast of villains and voice actors, and the result is what may come to be remembered as the greatest Batman game ever made. Read more →

Jade Empire Review

Jade Empire is a great, though lesser-known, Bioware game from back when they were actually capable of making games without pissing off a multitude of fans. It also makes me feel totally racist. Some people talk with accents, others don’t, and you’re caught in the middle somewhere while trying to figure out which one is disrespectful. This is basically the kind of game you would expect a bunch of white people to make about Asian culture. Read more →

Venetica Review

Whenever a game is said to have a lot of “heart,” I think back to horrible memories of completely broken games that weren’t worth their price. The only game that’s ever actually succeeded at having that promised “heart” is Venetica. It’s flawed and has quirks that will turn some people off, but if you can get past those problems, you’ll quickly find a game that you’ll want to play over and over again. Read more →

Velvet Assassin Review

Many games take place during World War II, but they often trivialize and downplay the disturbing nature of what was taking place to make themselves more palatable to large audiences. The end result is that Nazis seem comical and non-threatening. This isn’t one of those games. Read more →

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