Advance Wars Review

This is going to be a really, really short review, and the reason is simple: Advance Wars is awful and I can’t bring myself to devote any significant portion of time to talking about it. It’s basically Fire Emblem for stupid people, plus all of the annoying features that have all but killed turn-based strategy games as a genre. Read more →

Lufia: The Ruins of Lore Review

Lufia is one of those series that makes me incredibly happy, and yet so sad. The original Lufia, while great once upon a time, has aged far too poorly to be enjoyable anymore. Lufia: The Legend Returns (Lufia 3), on the other hand, was never anything more than an abomination created solely to bring more pain and suffering into this world. Fortunately, Lufia 2 is so incredible that it more than makes up for the existence of those two. That brings us to Lufia: The Ruins of Lore, a side-story set two decades after the events of Lufia 2. Are the two games similar, or is this yet another attack on everything I love? Read more →

Fire Emblem: The Sacred Stones Review

Fire Emblem: The Sacred Stones is the eighth game in the Fire Emblem franchise, and the second released outside of Japan. If the games were all considered a family, this would be the family member that was well-liked and pretty, but also kind of easy. Read more →

Final Fantasy 4 Review

Final Fantasy IV, the second Final Fantasy game released in North America, was originally released in NA under the title “Final Fantasy II” in what can only be described as a bout of hilarious shortsightedness. Fortunately, this number confusion has been somewhat allayed by a number of ports and remakes that call it by its real name, and few games deserve that level of endless attention showered on them more than this one. That’s not to say that it’s perfect, but it comes surprisingly close, especially given the fact that it originally came out on the Super Nintendo in 1991. Read more →

Fire Emblem Review

The seventh game in the Fire Emblem franchise, Fire Emblem was the first that American audiences were able to experience without having to jump through the flaming hoops of fan translation. Read more →

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