Justice League Task Force Review

Like many games of the time, Justice League Task Force was released for both the Sega Genesis and the Super Nintendo. This means that rather than having one mediocre fighting game, we ended up with two. Still, for some reason I’ve found myself unable to sell this game, even in spite of the fact that it’s an awful, awful abomination of a video game.

Come on, Wonder Woman… I mean, Aquaman? That’s just desperate.

The fighting is bad, which isn’t a good sign in a fighting game. In both versions, landing a blow means that everything slows down for a second, and this totally destroys any feeling of fluidity the game could possibly have. Your moveset is varied enough, with each character having individual moves that suit them, but the constant slowdown with every hit makes chaining together any of these moves an exercise in frustration. Imagine trying to walk down the street, but every time your foot hits the pavement, the entire world goes in slow motion for a second. So much time would be spent in slow motion that it would be infuriating, you would stop walking, and the lack of exercise would render you a 500-pound individual chugging along at 2 miles per hour on a scooter. Point is, it’s really irritating and whoever’s idea it was should be drawn and quartered.

Darkseid’s “jazz hands” are still a work in progress.

The individual sprites that make up the animations are bizarre. I’ve included some of the stranger ones from the SNES version, but there are probably plenty more that I missed. Everything looks odd, and though the Sega version is better in this respect, most characters still look like they’re dancing. The whole game seems better as a giant dance recital than a fighting game anyway, so I really don’t know if this is a bad thing.

Batman: “Noooo! I’m saving myself for marriage, temptress!”

The story is stupid. It just is. Robot superheroes? I guess I can live with that, but your main character is so stupid that you’re like, “Oh, two of the Justice League heroes have been killer robots who tried to murder me! I’d better go see if the other Justice League heroes know what’s happening!” Obviously they’re also going to be robots, dumbass. Maybe I’m expecting too much. I mean, this is an old game and it’s not supposed to be story-oriented. Still, I’m almost embarrassed to own this game.

Epic dance moves for an epic bromance.

But I can’t sell it, and I don’t even know why. Could it be so campy and horrible that I’ve come to cherish it? There’s no way of knowing. All I know is that it’s bad and I still own it several years after first buying it. The combat is frustrating, the music is generic and headache-inducing, and the story is so asinine that I’m amazed my head hasn’t exploded out of the rage I feel when I think about it.

Here’s what you should do:

Justice League Task Force Screenshots: Page 1

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Justice League Task Force Screenshots: Page 2

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