XCOM: Enemy Unknown Screenshots

Check out my review of the game here: XCOM: Enemy Unknown review

XCOM: Enemy Unknown is one of those strategy games that’s simultaneously great and horrible. On one hand, it’s a streamlined version of the original XCOM that’s supposedly aimed at eliminating its frustrating/tedious elements. On the other hand, it creates plenty of frustrating and tedious moments of its own thanks to weird bugs and poor pacing. While overall I liked it, I can’t help but think that I’d have liked it far less if there were more games like it out there. Is it a decent game, or are there just so few games like it that it has no competition to put it to shame?

Either way, it’s seriously buggy and that can’t be stressed enough. In fact, this is easily the buggiest game I’ve ever played in my entire life. The screenshots even back this up—midway through the game, my resolution randomly switched. I didn’t even notice until I went through the screenshots after finishing. Read more →

Free Soundfont: “Asphyxiation Synth”

This is one of the very first soundfonts I ever made, a chaotic sound that’s both musical and dynamic. I don’t remember how I made this, but it turning out as well as it did was a complete surprise; until I had finished this sound, everything I worked on ended up sounding horrible. I had begun to doubt that soundfonts were worth the time and effort that goes into them—after all, while having my own completely unique instruments was always an appealing concept, it does take a lot of trial and error to find something that “works.” Once I had stumbled (for lack of a better word) onto this sound, however, I was hooked. Read more →

Badland Review

Badland is an (iOS) indie game through and through, which is made perfectly clear when you finish it and a screen comes up that says “100% indie game.” I don’t have any particular opinions about indie games in general, but I’ve seen some people consider them pretentious and hate on their tendency to roam more into the artsy side of things. I never really knew what they were talking about until I played Badland, though. Read more →

Badland Screenshots

Check out the review of the game here: Badland Review

Badland could have probably been impressive in a lot of ways. I mean, it’s certainly pretty-looking with its greens and blues and reds and purples, and it has a few moments of fun when you start playing. Sadly, its promise is quickly squandered, descending into a badness so profound that it ends up earning its name.

You never know whether to pick this up or touch that, and any guess you make always seems to carry a 50/50 chance of killing you in some way or another. Ultimately, the game’s like a cross between those tense Mario levels where the camera automatically scrolls and the underwater levels from Donkey Kong Country, plus some gimmicks like power ups that make you bigger, smaller, faster, slower, sticky, etcetera. They never really make up for the fact that most of the game revolves around luck rather than anything resembling skill, though. Read more →

Divinity: Dragon Commander Review

Divine Divinity was one of those games that I could never really make up my mind about; it was simultaneously a great game and a frustrating one full of flaws, making it difficult to tell whether I enjoyed the experience as a whole or not. That ambiguity arising from numerous faults really sums up many of Larian’s games, so I went into Divinity: Dragon Commander without many expectations. Sure, it’s a game that has jetpack-wearing dragons, but its promise to mix real-time strategy with turn-based strategy seemed a bit too good to be true. Read more →

Divinity: Dragon Commander Screenshots: Misc

Check out the review of the game here: Divinity: Dragon Commander Review

Welcome to the miscellaneous section of my Divinity: Dragon Commander screenshots! Here, I marry and sacrifice all four potential wives in the game, finally make Catherine happy, and choose my decisions pertaining to important political matters completely randomly. This set of screenshots is smaller than the others because it’s mostly just stuff that I missed on my first playthrough.

Nonetheless, that first playthrough covers a bunch of the important “how to play” screens, so be sure to also check out those Dragon Commander screenshots. Read more →

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