Sword of Hope 2 Screenshots

Check out the review of the game here: Sword of Hope 2 Review

Sword of Hope 2 is one of those simple old gems that’s been forgotten over time. It’s so ridiculous and cheesy that it’s almost impossible to dislike it, though. From talking turtles to weird (written representations of) sound effects, everything is so amusing and simplistic that it still has quite a bit of charm. I’ve personally played through it over 4 or 5 times. Read more →

Deception 3: Dark Delusion Review

Part of what made Kagero: Deception 2 so much fun was that you were the bad guy (or girl, to be more accurate). There was just something about killing a bunch of innocent village simpletons that felt so right. Deception 3 is every bit as full of mindless slaying as its predecessor, but this time you’re… *gag*… not an evil character. That’s relatively speaking, of course; it could be argued that you slay a few innocents here and there depending on your definition of “innocent.” When it comes down to it, however, you’re usually protecting yourself and others when you kill in this game. It’s no less fun to string together trap combos to elaborately murder your enemies, but it’s also obvious throughout that Deception’s unique evil element is largely missing. Read more →

Deception 3: Dark Delusion Screenshots

Check out the review of the game here: Deception 3: Dark Delusion Review

Kagero: Deception 2, the previous game in the series, is one of my all-time favorite Playstation 1 games. While Dark Delusion doesn’t quite live up to the amazing weirdness of that game, it’s still as fun as ever to creatively butcher large groups of people with spiked walls and falling boulders. Deception 3 really allows you a lot of freedom to creatively design and chain together traps. More so, I’d say, than even the previous games. Because of that, this is a must-own PS1 game. Read more →

Luminous Arc Review

Luminous Arc is a decent game that’s better than public opinion of it would tend to imply. It is, however, plagued by a number of issues, the most prominent being that its combat is way too similar to Final Fantasy Tactics. There are a million games out there that “borrow” that kind of isometric, turn-based combat, and I simply can’t understand why; it’s a system plagued by menu after tiresome menu (many that amount to little more than “are you super super sure that you want to do that?”) that do little to add depth. This approach to gameplay is cumbersome and vastly inferior to the way Fire Emblem handles the Strategy RPG genre. Apart from that flaw, however, this is actually a pretty good game. Read more →

A Solution To Gun Violence

Gun violence is one of those American ills that everyone is aware of, but that no one has any idea how to fix. Maybe we’re just too stupid to solve the problem, but a large part of the issue has to do with our right to bear arms and the fact that we’d more or less be acting against it by banning guns. Meanwhile, the whole issue has become so partisan that neither side of the argument makes any sense anymore. Really, it’s simpler than most would let on—the whole crazy thing comes down to whether guns kill people or people kill people. The answer? Neither guns nor people kill people. Fingers kill people. It’s this line of thinking that has allowed me to come up with a radical solution to this all-too-prevalent problem. Read more →

King Arthur: The Role-Playing Wargame Review

King Arthur: The Role-Playing Wargame isn’t the kind of game I normally buy. To say that real-time strategy games aren’t my forte would be to understate just how bad I am at them, and that RTS ineptitude typically prevents me from experiencing any kind of enjoyment from the genre. However, I do have a love affair of sorts with text-based, choose-your-own-adventure gameplay. There’s just something about them that’s totally sexy, and their presence in King Arthur made the game impossible to resist. Buying this was kind of like getting involved with a succubus in that I expected things to end badly, but was so enchanted that I went in anyway. Read more →

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