Alpha Protocol Review

There are a lot of games that are genuinely bad. Every so often, however, a genuinely good game will get mistakenly lumped into that group of bad games. Sometimes it’s bad timing. Sometimes a rough beginning frustrates fans, who then warn others without the prerequisite knowledge to actually have an informed opinion. Sometimes developers simply forget to appease the volcano god. Whatever the reason, the third-person-shooter-slash-RPG Alpha Protocol is considered by many to be a bad game, and has been largely passed on by those who don’t know better. Sadly for those who missed it, it happens to be one of the best games to be released in a long time. Read more →

Alpha Protocol Screenshots

Check out the review of the game here: Alpha Protocol Review

Alpha Protocol deserved far better than it got. People never bothered to discover that the awful hacking minigame (and all other minigames) can be circumvented with the careful use of the EMP charges that you can bring with you into missions. Once you learn to use them instead of focusing on the minigames, Alpha Protocol is easily an A+ game full of reactivity; who’s living and dead by the end of the game is entirely up to you, and best of all, there are no wrong answers. You can truly play the way you want to, and even better, the story naturally branches as you make decisions. Truly an underrated gem. Read more →

Xenogears Review

Some people love Xenogears. Some people murder other people with axes. The point is that there’s a lot of subjectivity in the world when it comes to what is and isn’t good, so what follows is probably going to be an opinion that not all people share: I don’t find Xenogears to be a good game. At least not overall. I can recognize how incredible it could have been—the characters are interesting, the story is insane and deep, and a huge amount of the game just “clicks” the way the best old-time jRPGs did. That being said, it’s a great example of the damage monotony and bad pacing can do to an entire game. Read more →

The Elder Scrolls IV: Oblivion Review

No game encapsulates the wildly different ways gamers can look at a game quite like Oblivion; when it was released, there were plenty of those who saw it as a downgrade from Morrowind, while you had gamers such as myself who, having relatively little gaming experience at the time, ate it up like it was the greatest thing ever released. Having played legitimately good games since, going back to this game felt a bit like taking a power tool to the forehead. That being said, it’s still better than Skyrim. Read more →

The Elder Scrolls 4: Oblivion Screenshots

Check out the review of the game here: The Elder Scrolls IV: Oblivion Review

I stopped playing Oblivion before I finished it. Don’t get me wrong—I’ve beaten it enough times to know where it all leads, but my most recent playthrough was just unbearably boring. It’s just really not that good of a game unless you’re blindly devoted to Bethesda, and it’s in that awkward place that games find themselves in when they try to appeal to too many people at once. Basically, there’s a lot of stuff to find and do, and none of it is remotely interesting. How I ever adored this game is beyond me, but I was new to PC gaming back then. Read more →

Fire Emblem: Path of Radiance Review

Fire Emblem is an obsession for me, reaching down to my very core and bad-touching my soul. It’s crack delivered through sight and sound, a million irresistible things coalescing into something even more amazing, and of all the English-localized games, Path of Radiance is second only to its sequel, Radiant Dawn. This is a game that’s easy to learn, difficult to master, and undeniably addictive to play. Read more →

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