Trapt: Progress Log #9

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We’ve made it all the way up to Mission 9: Apathetic And Well-Dressed Soldiers, Lots And Lots Of Staircase Murders, Random Betrayal That Means Nothing, And Crushing Dudes On Spikes While Giggling Incessantly About It. Read more →

Trapt: Progress Log #8

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You know what I just realized? You can skip through cutscenes, but only certain ones. I thought that all of them were unskippable after trying to skip a few annoying ones and not being able to, but apparently this comes and goes randomly.

This is Mission 8: Bye Bye Best Character, Revenging The Crap Out Of Her Killer With A Fiery Boulder, And Finally Getting Some Information On Timenoids So That This Game Can Rightfully Be Considered A Kagero Sequel. Read more →

Trapt: Progress Log #7

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Welcome to Mission 7: The One Where I Was Totally Wrong About Finnegan And The Game Basically Makes You Play Through Three Levels In A Row With A Bunch of Annoying Ice Mages While Getting Irritated That You Can’t Skip Through Cutscenes. Also, Slowdown Because This Game Has So Much Slowdown. Read more →

Trapt: Progress Log #6

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I don’t know why I thought that the missions didn’t have names. They show up before each mission and are a loading screen (so you can’t skip through them or anything). Call it a failure of attention span, I guess. Still, I’m going to continue giving them names. This is Mission 6: Allura Explores New Rooms And We Get Hugely Disappointed By Someone With Blue Skin Who Doesn’t Turn Out To Be A Timenoid. Read more →

Trapt: Progress Log #5

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This is Mission 5: A Mostly Filler Mission Consisting Of Cultists Fulfilling A Weird Demonic Suicide Pact And Allura Staying With Rachel Like A Total Idiot. Read more →

Trapt: Progress Log #4

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This is Mission 4: The Invincible Allura Becomes Incredibly Popular After Walking Into A Room Trap While Miscellaneous Character Motivations Become Vague And Confusing For No Obvious Reason. Also, Hertzog Acts Cartoonishly Evil. Read more →

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