Conflict: Desert Storm Review

I remember playing through Conflict: Desert Storm (either on the Gamecube or PS2—I honestly don’t remember which anymore) with my younger brother years and years and years ago. There was something strangely fun about playing through the whole game in co-op, helping each other with what we perceived to be a brutally challenging game. Looking back on it now with several games like it under my belt, I see now that it wasn’t really a difficult game so much as it just sucked. Desert Storm is quite possibly one of the worst games I’ve ever played through, and how my brother and I ever managed to finish the game is beyond me. Read more →

The Operative: No One Lives Forever Review

The Operative: No One Lives Forever (or NOLF for short) is one of those games that made a huge splash when released, drawing favorable comparisons to Valve’s genre-defining Half Life, but then suddenly vanished without a trace. Nowadays, whenever you hear someone talking about the greatest shooters of all time, you’ll undoubtedly hear Half Life and Goldeneye immediately mentioned, but never No One Lives Forever. That’s a huge mistake, though, because NOLF is every bit as memorable and amazing as those two games. Read more →

Advance Wars Review

This is going to be a really, really short review, and the reason is simple: Advance Wars is awful and I can’t bring myself to devote any significant portion of time to talking about it. It’s basically Fire Emblem for stupid people, plus all of the annoying features that have all but killed turn-based strategy games as a genre. Read more →

Legend of Mana Review

Legend of Mana is an insanely pretty game, but that beauty belies a sinister twist—most of the game is comprised of meaningless sidequests that mean absolutely nothing in the grand scheme of things. A little back story: long, long ago, I played through an English-translated ROM of Seiken Densetsu 3, the sequel to Secret of Mana, and enjoyed it greatly. It’s an amazing game, and the fact that it never made it to North America is simply criminal. In it, you can choose to play as three of six characters, with the villains and story changing in several ways depending on who you choose. Naturally, I was looking forward to playing Legend of Mana more than you can imagine, expecting that same kind of greatness. Read more →

Max Payne 2: The Fall of Max Payne Review

The original Max Payne is a great game, but it’s nothing next to Max Payne 2. Everything has been improved, and the story is far more personal and complex than the straightforward revenge story of the first game. Not that there’s anything wrong with revenge—I enjoy it quite a bit. Maybe too much, in fact. Anyway, like the original Max Payne, this one doesn’t always play nice with modern operating systems; I’ve got this game working on both 32-bit versions of Windows XP and Vista, but it simply refused to work on 64-bit Windows 7. I suspect that has more to do with the 32 or 64-bit part of the equation than the operating system, though. Read more →

Max Payne Review

Max Payne is one of the best third-person shooters out there, and while I’d personally have to say that Max Payne 2 is the better game of the two (I refuse to accept the existence of the travesty that is Max Payne 3), there’s still so much to love about the original game if you can get it working. I couldn’t get it to work in Windows 7, personally, but it works flawlessly in XP. Read more →

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