Blood Knights Review

Stockholm syndrome is a concept most are probably familiar with, but before Deck13’s Blood Knights, I can’t say I ever experienced the same kind of phenomenon while playing a game. Almost everything about this title is a mess in some way or another, and yet midway through the game I realized that I was loving it. Reading through other people’s experiences with the game, it became patently clear that I’m not alone—despite being objectively bad in an unbelievable number of ways, Blood Knights ends up blinding many of its players with love goggles, forcing them to enjoy the experience. It’s truly the guiltiest of pleasures. Read more →

Blood Knights Screenshots

Blood Knights is an awful game by pretty much every measure, but like in Deck13’s RPG Venetica, those flaws are somehow overwhelmed by a certain je ne sais quoi that makes it weirdly memorable and entertaining. It really shouldn’t be. After all, its combat is floaty, its graphics are mediocre, and its story is bare-bones and completely lacking in reactivity. Despite all of these flaws and more, however, I ended up playing through it three times. Three times. I’m not the only one to love this game despite its many, many, many shortcomings, either, so I have to assume that most will end up loving this game in all of its undeniable badness. Read more →

Save files: Remember Me

I’m a huge save file hoarder, and my obsession has only become worse since I started this site. It’s gotten to the point where I have an entire section of my external hard drive devoted to nothing but save files, and while I don’t know how often I’ll be able to post save files because of this site’s bandwidth limitations, games that rely on checkpoints have small enough save files that it’s not much of a problem. Plus, this gave me an excuse to play through Remember Me—my absolute favorite game of 2013—yet again. I tried to pick up every collectible this time around, but sadly, the game told me that I only found 95% of the hidden stuff. C’est la vie. Read more →

Costume Quest Review

At its core, Costume Quest is a lighthearted (and at times, weirdly insightful) Halloween-themed jRPG-lite. In it, you play as either Wren or Reynold as they embark on a quest to save the other from candy-stealing monsters who have mistaken their sibling for a large piece of candy, and as you can probably imagine, the journey to do so is weird. In fact, Costume Quest’s emphasis on general weirdness and humor that revolves around precocious children is reminiscent of Super Nintendo classic Earthbound in the best of ways, and while it ultimately ends up being the shorter and more shallow game of the two, it’s nevertheless worth the price for those who can see past its shortcomings. Read more →

Costume Quest Screenshots

There are two kinds of games: the games that you begin playing immediately after picking them up, and the ones that sit around taunting you until something happens to coerce you into trying them. Costume Quest was very much the latter for me, a game that looked charming enough, but that I knew little about and felt no real urgency to play. However, its sequel is less than a month away from release as of the time of this writing, so it seemed as good a time as any to jump in and see what I’d been putting off for so long. As it turns out, the game is kind of like what you’d get if you threw Earthbound and a physical manifestation of the Simon Says game in a blender together, with all the good and bad that brings. Read more →

Two quick and easy ways to better “gaming journalism”

Change is hard. That’s one of two reasons why I believe that publishing this is going to make me some serious enemies, but lately I’ve been thinking a lot about what plagues gaming journalism outside of the partisan, cookie-cutter culprits of “social activism” and “misogynist neckbeards” that so often get the finger pointed at them. I think that the problem lies deeper than any of that, honestly, and after doing some digging, I’ve come up with two ways gaming journalism can better itself as a whole today. First, a reminder that I’m apolitical: I don’t vote in national or local elections, I don’t blindly take sides, and my default position is that everyone is wrong in their own special little way. It makes me bad at parties, but good at this. Read more →

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